ILLUSTRATION / CONCEPT ART / COMICS

Illustration and comics for projects that need more than a pretty picture

Commercial illustration, concept art, comics and visual storytelling for brands, games, publishing and stories that need images with rhythm, character and purpose.

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Taz Tazmania

An image can decorate a space. Or it can actually do something.

It can explain a world, sell an idea, carry a mood, introduce a character and make a story readable.

The second option is more interesting. Also harder. Which is usually the point.

What this path covers

Not every project needs a mascot. Some need atmosphere, a scene, a page, a cover, a world or a visual idea that makes the whole thing less forgettable.

Commercial Illustration

From USD 900 / EUR 750

Key visuals, covers, posters, editorial images and campaign artwork. One image, yes. But ideally one that does not just sit there looking decorative.

Usage and rights quoted by project.

Concept Art

From USD 1,200 / EUR 1,000

Characters, moods, visual development and early-world thinking for games, products and stories. Useful when the project needs a world, not just a file.

Quoted by scope, rounds and deliverables.

Comics & Storytelling

From USD 750 / EUR 650 per page

Comic pages, sequential storytelling, visual rhythm, panels and narrative development. The part where drawing has to behave in time.

Scripts, lettering and color quoted by scope.

Publishing, comics and licensed work. The unglamorous proof section.

My background includes independent comics, commercial illustration, traditional and digital drawing, and licensed publishing work such as a Scooby-Doo! sticker album for PlayPress Publishing under Warner Bros supervision.

That experience matters because illustration is rarely just illustration. It is structure, rhythm, clarity, character and a deadline trying to ruin everyone’s day.

Angelo Caduto

Need images that carry a story?

Send the project, intended use, deadline and budget range. We can find out quickly if this is the right kind of trouble.

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The process in 4 steps

Sketch, ink, color, final polish. The glamorous part is mostly deciding which disaster to fix first

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